Latest posts with tag: "wii"

  • Looking back at the Wii as we enter 2013

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    Well, another year has ended, and another winding-down Nintendo console has passed the baton to its successor. The Wii U, Nintendo's new generation console, is now the focus for fans—and something for me to anticipate as I save up to buy my own. As I go forth into 2013, I find myself taking a look back on my way forward, and reflecting on my own past experiences with the Wii.

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    The Wii was the first console I ever stood in a launch day line for. T'was a cold November morning in 2006. A light, sporadic drizzle added to the misery of around a hundred people standing outside Best Buy. I was number 62 in line—early enough to be guaranteed a system. We stood there for about two hours before they let us inside. By the time I was finally able to scurry home with my spoils, a six year love affair with Nintendo's little white box had already begun.
  • Wii U secrets: Daily Log keeps records of original Wii mode!

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    It's pretty well-known that the original Wii mode of the Wii U is heavily locked up behind tight doors from anything the Wii U does. Unlike the 3DS' implementation for original DS games, the Wii U doesn't track anything that you do when you're in the Wii mode of the system. Or does it?! In fact, it kind of does, in an altogether useless sort of way.

    When you put an original Wii game into the Wii U disc drive, the menu actually displays an image of a disc with the "Wii" logo in the corner of the icon, though it doesn't actually display what software is on the disc. If you click the disc you're given a message that says it's Wii format software, and you can click the button it shows to launch Wii mode and boot the game.

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    The Wii U's Daily Log application doesn't keep any record of the time you spent in Wii mode, nor any indication of what you actually did while you were in there. But! You might be surprised to find out that the log does indeed record if the Wii mode was at least booted at all on a particular day, by way of a tiny line of text below the actual software entries. Note that it doesn't indicate anything other than that it was indeed launched—no times, number of boots, or anything else. But it is distinct per user, so it will only show up on the Daily Log of the actual signed-in Wii U user that loaded it up. Neat?!

    Check back tomorrow for another shocking Wii U secret!
  • Okami HD for the PlayStation 3 has somehow gotten me thinking about the Wii U

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    I bought this new HD remaster version of Okami that came out on PS3 a couple days ago, and I've been ripping into it just like I did back when I got the original PS2 version. It's comforting to me that it still holds up, still feels intelligent and well-made. It's less surprising as a game now though, which is a testament to its refinements—lots of games have since borrowed elements that Okami introduced.

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    As I play it I'm kinda taken back to that pre-Wii mindset, when we all thought hey, you use the paintbrush in this game for actions, it sure would be neat to use the Wii Remote to paint your commands on the screen wouldn't it? But then they released that version and you know, it kinda sucked. Pointing at the screen and doing individual motions all the time when you sometimes have to just draw a straight line four times in a battle ended up not actually being all that fun after all.