Mike Sneath


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Mike Sneath was one of three Senior Character Artists for Metroid Prime. He was responsible for creating many of the enemies that inhabited the world of and above Tallon IV including every boss in the game. That means he was the modeler responsible for the Parasite Queen, Flaaghra, Thardus, Prime, and the notorious Meta Ridley.

Before development on Metroid, Mike was involved in another of Retro's mysterious fledgling projects. When asked about the title, he remained tastefully vague.

"To my knowledge very little is known about the title Retro was working on before Metroid, so it is best I not say anything specific about that title. Basically, I was not working on Thunder Rally, Football or Raven Blade."- Mike Sneath, July 26, 2004

It is unclear at the moment exactly what Mike was getting at; however, one could speculate that he could be referring to the third-person adventure game that later evolved into Metroid Prime. Though little is known about the title, it was the fire-starter that made Nintendo take notice and entrust Retro to the extraordinarily difficult task of bringing the two-dimensional world of Metroid into the third dimension. Or he could be referring to a different title all together; it's difficult to say.

After Metroid Prime was completed, Mike also left Retro Studios and made his way to Edge of Reality with LeRoy Strauss. "I was already the senior character modeler and texture artist and we were still doing another Metroid, so there was no room to grow in my career at Retro," explains Mike. "Overall I left to pursue new opportunities and work in a less stressful work environment. Edge of Reality had that for me at the time and still does today."

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